CoCollective

The CG collective for

creative agencies

The 3D collective for creative agencies

Experiential  |  Interactive  |  Museums  |  Exhibits

Experiential | Interactive

Digital Twin | Arch Viz

2D assets

With illustrators and matte painters, we can produce content for print, app or projection.

Whether it’s stylized or historical and cultural content, we’ve got it covered.

Working with live action? We also do full compositing services: tracking, cleanup, keying, full CG compositing

Media & content

From art direction to final pixel, we deliver animation and applications that are ready for installation.

We work for producers and creative directors who need a reliable vendor with expertise in immersive and experiential content.

3D assets

Our core skills in CG.

High-resolution or real-time assets, we take ownership of the asset from concept and look dev to rigging and animation.

Whether you need 100 background assets, or one hero 3D asset, we accompany your creative team into 3D development. 

2D assets

We have concept artists and matte painters, delivering both stylized and realistic treatments.

Working with live action? We do full compositing services: tracking, cleanup, keying, full CG compositing.

Oh, and we also do motion graphics.

Shots

From building all the 3D assets, to rendering the final shot, it is sometimes only a few step away.

Starting from art direction, animatics, or layout, we can assemble scenes and hand over final renders, ready for grade.

All within your existing DCC

3D assets

From hero to background assets, we have delivered tons of 3D assets.

High-resolution or real-time PBR assets, we take ownership from concept and look dev to rigging and animation.

Our assets have been used in movies, digital twins, 3d-printed in museums, and even projected on 360-degree planetariums.

How we work

01

We listen to your brief and advise on the different possible routes and prices

02

A CG supervisor handles the project and is your unique point of contact

03

We make sure our content is straightforward for whoever will need to ingest it: Content that works.

How we work

01

We match your DCC, plugins and version.

02

Our CG sups will work with yours, backed by a scalable team supercharging your capacity.

03

We deliver onto your local drives, removing the ingest process from your workload.

Our software

3ds Max, Maya, Blender, Houdini, V-Ray, Redshift, Corona, Unreal, Unity, Substance Painter, Nuke, ComfyUI

Scroll to Top